Battle Royale
Survivor with
the cast of the Breakfast Club
by Face
August 28, 2004
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Classmate murdering 101
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Imagine a world
vaguely similar to ours. National pride is at an all time low,
unemployment is at an all time double-digit high, and the nation's
youth are more chaotic and unpredictable than ever before. Imagine a
Government pushed to the limits by the rebellious younger generations.
Imagine being kidnapped during your 9th grade school trip, and forced
to compete in a three-day death match amongst your fellow classmates
and dear, dear friends.
You can try, but with Battle Royale,
veteran director Kinji Fukasaku
doesn't give us any time to merely imagine. Instead, he throws us head
first into the madness, with nothing to break our fall besides a couple
dozen teenage corpses. Throughout his career, Fukasaku has directed
over 60 films (with Battle Royale
being his last), and almost all of
them start with a rough and bumpy ride before they escalate into a much
more painful and violent adventure. And he pulls no punches here as he
uncompromisingly fixates on the brutal teenage violence created by the
game, and at times it can be difficult to stomach. But this time, it's
the film that's painful, not the adventure; in fact, it's downright
excruciating.
Based on the controversial novel by Koshun Takami, Battle Royale is
kind of like an episode of Survivor with the cast of The Breakfast
Club. It's a gruesome and disturbing send-up on reality TV, and
has
caused quite a bit of controversy throughout Japan and much of the
world. Despite the cries and complaints, this bizarre, muddled
ill-boding tale was nominated for seven awards by the Japanese Academy,
and I haven't the foggiest idea why.
As expected, Battle Royale
gets things kicking with a disturbing
opening scene, involving a vividly blood-drenched young girl. Soon
after, the 9th grade class of unsuspecting victims is quickly abducted
while on their way to a fun-filled school trip. Legendary Japanese
Actor Beat Takeshi stars as the brutal and coldhearted school
teacher/coordinator of the Battle Royale, aptly named Kitano. His
character is strikingly similar to the roles he has played in the past,
and fans will most undoubtedly recognize his conflicting
apathetically-violent personality. He is quiet and outwardly content,
yet, at the most unexpected moments, lashes out with lightning bolt
strikes of violence.
Before heading into the wilderness, all 42 of the students are shown a
lively video outlining the rules of the game. They have three days.
There are no rules. And only one person is allowed to leave the island
alive. To complicate matters, a necklace laced with a deadly explosive
has been securely locked around everyone's neck. If they attempt to
leave the island or take the necklace off, it will instantly explode.
Scared out of their minds and armed with an array of weaponry, both
traditional and more unconventional, the students begin to unwillingly
play this twisted version of cat-and-mouse. But not all of them
participate in the wisest of ways. Some, desperate to return to their
homes, enter the battlefield with a blank and crazed preconception,
while others use the opportunity as a means to settle old scores with
enemies. Others are entirely unwilling to kill close friends and
classmates, and decide the only way out is suicide. Some unsuccessfully
attempt to rally one another in a grand effort for peace. And of
course, there are our two heroes, Shuya and Norika, who avoid danger at
all costs, attacking only when forced to attack. As the movie goes on,
people come and go like flies, and rarely did I find myself the least
bit concerned that expendables were being dispatched. As the numbers
slowly dwindle away, each death is documented by a cold and darkly
comical subtitled score card, which records their name, and the number
of survivors left standing. It's a brutal and cleverly effective way
for us to keep track of the chaos that never seems to cease.
Much like Kinji Fukasaku's run-and-gun films from the 60's and 70's, Battle Royale is deeply and
clumsily rooted in excessive and repetitive
cartoon-style violence, with seemingly no attempt at context or logic.
Action sequences are marred time and time again by students who just
won't die. They are shot, stabbed, tomahawked, electrocuted,
pulverized, and blown to smithereens countless times, and yet somehow
they manage to continue their desperate struggle for life. But beneath
all of those mutilated corpses, and hidden within the rivers of freshly
spilled blood is an attempt at satire, a misplaced stab at mordancy as
the filmmakers haphazardly reference social issues amidst the mindless
chaos. The result is an often vague and jarred message that doesn't
always make it back from the battlefield alive.
The problem is Battle Royale
constantly juggles violence and satiric
irony with an ever-present array of emotional baggage, and it can't
ever seem to keep the ball rolling. Throughout the 110 minutes of the
film, there are several drastic and disorienting content shifts. The
beginning scenes are played out with a brooding and pathological sense
of urgency as the students are first introduced to the ins and outs of
the Battle Royale. As the
death count gradually piles up, however,
there is an obvious switch of focus that mainly keys in on the tedious
violence between the predominantly anonymous students. Regrettably, the
inconsistent content and fluctuating tone hurt the end result of the
film, and leaves much to be desired by anyone who looks for more than
action without purpose, mind or excitement. I for one am disappointed.
Battle Royale
is the type of film that navigates in the dark, stumbling
as it walks and stuttering as it talks. Even with two hours, it fails
to find a path to follow. If only they brought a flashlight... |
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| Director: |
Kinji Fukasaku
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| Writer:
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Kenta Fukasaku
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| Starring:
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Tatsuya Fujiwara
Aki Maeda
Taro Yamamoto
Chiaki Kuriyama
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| Released:
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12/16/2000
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| Production: |
Toei Company
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| Also known as: |
Batoru rowaiaru
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| Links: |
IMDB
Profile
Theatrical Trailer
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